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Alusi
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Joined: 03 Feb 2016
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re: Asylum Sanctorum - Tactics

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Grumble you were discussing postions for DD's Tank Heal in AS Trial, This picture is maybe what your after?

https://i.imgur.com/5uwEaSn.png

Also I discussed the Exhaustive Charges mechanic (the large lighting ground AoE's that don't move but drain all your resources) with a Raid leader from my vet Trials Guild and she said that she wasn't sure if it was line of sight or just the person furthest away from the Boss (could be both) but if the boss is controlled as per the picture the Exhaustive Charges should not fall anywhere else but on the Tank and healer side where the boss is facing.

Spacing is perhaps a little extreme but I would also suggest pre-assigning positions for the Gusts of Steam Mechanic (boss jumping) to have 1 healer on entrance and exit and the rest split so all know which side to be on.

Yes and 2 players with Kagrenac set is super idea!

Grumblestiltskin
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re: Asylum Sanctorum - Tactics

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This is excellent, Alsui. Thanks for taking the time to do some research :D

Looks like I'll be whipping the cake out on Thursday for a little practise.



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Morrigan Duskhunter
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re: Asylum Sanctorum - Tactics

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Hey Grumble,

As we will be attempting Veteran Asylum Sanctorum this month is there any additional tactics we need to know compared to the normal tactics we use.

 



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Grumblestiltskin
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re: Asylum Sanctorum - Tactics

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Nope, it is basically the same just a lot more painful.

The one main difference is that the "Storm the Heavens" attack, where we have to kite backwards from the AOEs, increases to 5 AOEs being launched at us after a while.



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